Offers a sample for a singleplayer lobby.

Features

Allow the local player to manage adding/removing NPC factions, assigning their NPC types (difficulty), faction type and colors, pick a target map with a series of configurations such the defeat condition or game goal and the game’s speed modifier then the target map will be loaded alongside the specified factions in the lobby slots.

Installation

  • Find it in the Core installation of the RTS Engine or add the module to your assets, download it and import it into your project.

Guide

Version 2022.3.0 (current)

Released: 08/25/2022

Full Changelog


Original:

Released: 03/01/2022

A simple RTS demo game that showcases some of the features the RTS Engine has to offer.

Module-Specific Demos:

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