Offers a sample for a singleplayer lobby.
Allow the local player to manage adding/removing NPC factions, assigning their NPC types (difficulty), faction type and colors, pick a target map with a series of configurations such the defeat condition or game goal and the game’s speed modifier then the target map will be loaded alongside the specified factions in the lobby slots.
A simple RTS demo game that showcases some of the features the RTS Engine has to offer.
Module-Specific Demos:
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