Includes components that track a NPC faction’s progress then determines its behavior and its goals within a game, allowing you to predict the behavior using a set of inspector fields. The NPC behavior is eventually not an advanced one but a good starting point for your NPC factions.

Features

  • Manages and regulates the creation of NPC faction units and buildings according to some configurations regarding the amount and ratio among population.
  • Manages all tasks that a regular faction must do including: building placement, building construction, resource collection, expanding territory, attacking enemy factions, defending from attacks, launching upgrades and more.

Installation

  • Find it in the Core installation of the RTS Engine or add the module to your assets, download it and import it into your project.

Guide

Version 2022.3.0 (current)

Released: 08/25/2022

Full Changelog


Original:

Released: 03/01/2022

A simple RTS demo game that showcases some of the features the RTS Engine has to offer.

Module-Specific Demos:

Reviews

There are no reviews yet.

Only logged in customers who have purchased this product may leave a review.